Source
Invest Like the Best with Patrick O'Shaughnessy — Ben Horowitz - Backing America’s Future - [Invest Like the Best, EP.457] (February 3, 2026) ·
at 7:04 ▸
When this applies
when deciding whether capital alone can close a product/technology gap that used to require irreplaceable time and small-team craftsmanship
The takeaway
When a capability shifts from being gated by accumulated craft/time to being gated by capital-purchasable inputs (data, compute, talent), re-evaluate moats that used to rely on 'they can't just buy their way in.'
Why it works
Previously, software quality was gated by small-team craftsmanship and iteration time, which money couldn't buy (hiring more engineers doesn't proportionally speed quality output); with AI, sufficient data, compute, and engineering talent can substitute directly for that slow iterative craftsmanship, making catch-up buyable.
One level up
Moats built on an input being non-purchasable must be re-examined whenever the underlying production function changes to make that input purchasable.
Where it stops holding
This stops working when the specific input (e.g., proprietary data, a scarce specialized skill) still cannot be bought even with capital, preserving the old moat.
Detail
rule: In AI, if you have the data and enough GPUs, you can solve 'damn near anything,' unlike old software where throwing money/headcount at a problem didn't work.
threshold: Cursor, an IDE market previously unremarkable after ~12-15 years of incumbents, surpassed $1 billion in revenue 'in no time' once AI changed the growth dynamics.
rationale: The old law — 'Google's not going to hire 2,000 engineers and catch them' — doesn't hold anymore once capital can buy data, compute, and talent that substitute for years of craftsmanship.
In their words
Now, if you have the data and you have enough GPUs, you can solve damn near anything.