Source
When this applies
when selling through retail intermediaries, deliberately building a direct data/communication channel to end customers that intermediaries don't have
The takeaway
Even when you sell through retail intermediaries, build your own direct line to the end customer (support channel, publication, community) — it becomes a compounding asset independent of the distribution partners.
Why it works
Capturing customer contact data (via warranty cards) and providing them ongoing free value (support, content) builds a proprietary audience/CRM that can be used to market future products at near-zero marginal cost and deepen loyalty beyond what any retailer relationship provides.
One level up
Owning the demand-side relationship, not just the supply-side product, is what turns a hit product into a durable platform.
Where it stops holding
This stops working when the cost of operating the direct channel (support staff, publishing) exceeds the loyalty/marketing value it generates, or when customers don't value ongoing engagement with the brand.
Detail
procedure:- Capture every customer's contact info via warranty card registration ('Fun Club')
- Offer a free, high-touch support channel (staffed up to ~400 during holidays) to build goodwill
- Convert the registered base into a paid magazine subscription offering game help and exclusive previews
- Use the magazine as a marketing channel to juice sales of first-party (and some third-party) games
benchmarks: {"initial_subscriptions":"1.5 million instantly upon offering, fastest magazine ever to reach that","peak_circulation":"6 million subscribers","subscription_price":"$15/yr rising to $20/yr","counselor_staff":"~80 regular, up to 300-400 during holidays"}
rationale: This gave Nintendo direct control over marketing, customer support, and sales funneling independent of any retailer, deepening both loyalty and monetization
In their words
they send in the next mailing to everybody, they say, Hey, you can subscribe for $15 a year to a monthly magazine. They instantly get a million and a half subscriptions.