Source
How I AI — How Meta designed Muse: an AI agent people actually want to talk to | Alex Cornell (Design Director) (October 12, 2026) ·
at 30:12 ▸
When this applies
when designing any system whose output is nondeterministic and highly personalized per user, as opposed to a fixed deterministic feature
The takeaway
Shift design effort from controlling specific instance outputs to designing the system/rules that govern the space of possible outputs.
Why it works
In deterministic software, a feature produces one fixed outcome per screen, so bugs are narrowly scoped; in a personalized AI system, outputs vary so much per user that reasoning about 'this one screen's exact look' is less useful than reasoning about the underlying architecture/scaffolding that governs all possible outputs.
One level up
As systems become more generative and personalized, designers must trade precise control for well-designed constraints/guardrails.
Where it stops holding
This stops working when exact visual/output precision is actually required (e.g., regulated or brand-critical surfaces) where variance itself is unacceptable.
Detail
approach: Accept that any given user's output/screen will differ from another's; focus design effort on the system, architecture, and scaffolding rather than pixel-perfect control of individual generated artifacts.
signals:- Multiple users' setups look completely different from each other
- The same feature can't be fully specified by 'what will this screen look like'
- Temptation to perfect one generated artifact's exact look is less valuable than system-level design
rationale: I've come to view it a little bit more freely, and it's, I think, liberating in some ways to feel like, this is still just a very useful output for me, and maybe I will take the time to make the colors just so, but otherwise, it's good and it's fine.
In their words
I think really understanding that these systems usually do end up the way you think, but my Muse setup is completely different than yours, is completely different to somebody else's. They're so personal and they can do so many different things that you really have to think more about the underlying foundation and the system, the architecture, the scaffolding that's in place, and less about, well, what about this one little thing here?